Shader pack includes the character shader (both lambert-wrapped lighting, and Blinn-Phong), a disintegrate shader, hologram shader, and the ghost shader. Here’s kyle (From the Unity asset store) with all the shaders.
Shader pack includes the character shader (both lambert-wrapped lighting, and Blinn-Phong), a disintegrate shader, hologram shader, and the ghost shader. Here’s kyle (From the Unity asset store) with all the shaders.
The ghost shader – Similar to some other famous games? Perhaps. Models from the Unity asset store.
This is the first draft of our character editor. Models come from the MMO Ryzom (Used with permission – Thanks, Ryzom!). You can morph the characters face/eyes/ears and swap the hair and body pieces. It’s also possible to switch textures and colorize them on the fly.
Finally setting up the website. We’re back on the web!